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Paper: SIMIT: Self-Improving Vision-Language Models via Imagination at Test-Time

We introduce SIMIT, a test-time self-improvement framework in which a vision-language model creates its own query-specific training data before answering an unlabeled test query. Our goal is to improve performance on a given target test set without annotations or external models. To pursue this goal, some test-time methods improve answers through longer reasoning or repeated sampling but leave the model unchanged. Others update the model using rewards based on majority agreement among multiple candidate answers or the model's own judgments of correctness, but such rewards can reinforce existing mistakes. SIMIT instead imagines similar problems whose solutions it controls: a model need not correctly solve the target query to construct useful practice examples. It synthesizes diverse (question, answer, image) triplets by specifying each answer before realizing its image. To support diverse multimodal tasks, SIMIT combines native image generation with an extensible skill library for structured visuals, including documents, charts, and diagrams. Within this pipeline, multi-stage verification checks that images support their assigned answers, while difficulty filtering retains informative examples. Adaptive budgeting further targets this practice by allocating more samples to queries the model is less confident in answering. The resulting data can improve the model in-context (SIMIT-ICL) or in-weight (SIMIT-FT). Across 17 diverse benchmarks, SIMIT outperforms existing self-improvement methods. Its best configuration achieves a +7.20% mean relative gain over BAGEL-7B, while training-free SIMIT-ICL achieves +6.98%.

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Ecosystem Updates2m

Paper: Can Large Language Model Agents Learn by Watching Tutorial Videos?

Humans continuously acquire knowledge from carefully crafted materials such as books and tutorial videos, carrying that understanding into future tasks. Millions of such instructional videos are uploaded online every day, yet LLM agents remain unable to exploit this ever-expanding wealth of human teaching. Their capabilities are frozen after training, while parameter updates at scale remain prohibitively expensive. This raises the central question: can LLM agents learn from this vast instructional resource without parameter updates? We introduce Tutorial Agentic Learning (TAL), a nonparametric continual-learning paradigm that consolidates tutorial videos into a persistent, structured tutorialbook memory through a two-stage adversarial process that harvests hard, video-grounded questions and uses them to refine the memory. At inference time, TAL retrieves through a Table-of-Contents (TOC) tree, tying retrieval directly to the model's reasoning rather than to embedding similarity. To study this setting, we introduce VidLearn, a multimodal QA benchmark built from 72 chess tutorial videos spanning 12 openings. On VidLearn, TAL outperforms all evaluated baselines and improves monotonically as more videos are consumed, achieving up to 113% and 91% relative gains over the corresponding vanilla MLLMs on the training and test splits, respectively. In actual gameplay, TAL reaches a stronger opening-phase position than its vanilla counterpart in 69% of head-to-head games. Evaluation in a second domain further demonstrates the generality of TAL. Together, these results highlight instructional videos as a scalable resource for parameter-update-free agent continual learning.

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Ecosystem Updates2m

Paper: When Morphs Look Better: Face Image Quality as a Training-Free Signal for Morphing Attack Detection

Face image quality assessment (FIQA) estimates the utility of a face image for automated face recognition and has been proposed as a morphing attack detection (MAD) signal that requires no morph-specific training. We evaluate 17 FIQA methods from all current FIQA categories on 20 morphing attack sets from two datasets, FRLL and FEI, including five diffusion-based attack sets. Each quality score is used directly as a MAD decision score. Unlike prior work, which inverted a quality measure when this lowered its error, we fix the score direction of each method in advance from its definition, so that cases in which morphs receive higher quality than bona fide samples remain visible. On FRLL, DifFIQA(R) achieves a mean D-EER of 11.42%, and together with CLIB-FIQA and eDifFIQA(L) clearly outperforms all other FIQA methods. A strong separation of bona fide and morph scores does not imply good detection performance: on the diffusion-based attacks, up to 11 of 17 methods assign higher quality to morphs than to bona fide samples, and the largest reversed separation in the study coincides with the worst detection result of the study. Performance also depends strongly on the attack: GraFIQs(L), the best detector of DCMorph and Arc2Morph on FRLL, performs poorly on the landmark-based and GAN-based attacks. On FEI, the lowest mean D-EER is 39.75%, and a threshold set on the bona fide data of one dataset does not transfer to the other.

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Ecosystem Updates2m

Paper: WorldFlow: Joint Video and 3D Motion Prediction via Large-Scale Pretraining

Predicting future physical states stands as a central challenge in embodied intelligence. Existing video world models leave 3D dynamics implicit, action-based formulations remain tied to specific robot configurations, and 3D motion prediction models use flow-only supervision, providing a limited learning signal for physical dynamics. To circumvent these limitations, we introduce , a generative world model that jointly predicts future video and query-based 3D trajectories. By parameterizing 3D motion as continuous displacement tokens aligned with the video grid, a unified Mixture-of-Transformers (MoT) backbone jointly denoises both modalities under a rectified-flow objective. This formulation couples explicit geometric dynamics with visual evolution, effectively unlocking the physical commonsense embedded within pretrained video models. To empirically scale and validate this unified architecture, we train on a heterogeneous mixture of 1.44 million object-level samples spanning simulated and real-world domains. We further introduce WorldFlowBench, comprising 1,678 evaluation samples from 11 data sources across simulated and real-world interactions, including spatial reasoning tasks. Across all three evaluation sets, WorldFlow achieves the lowest average displacement error (ADE) and final displacement error (FDE) among the evaluated learning-based methods. Notably, on the challenging SpatialCog set, WorldFlow achieves an ADE of 0.060 m, a 54.2\% reduction compared with the strongest external baseline. It also reduces ADE and FDE by 55.9\% and 68.5\%, respectively, compared with its flow-only variant. Project page: https://worldflow-rbs.github.io/.

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Ecosystem Updates2m

Paper: Can Coding Agents Sustain Continual Evolution without Forgetting?

Recently, harness self-evolution has emerged as an important paradigm for improving agent performance. Prior studies show that evolving the agent harness can effectively enhance agent capabilities without modifying the foundation model's parameters. We find that existing approaches largely study agent evolution on a single task. In practice, coding agents may need to handle multiple task types over time. Whether an agent harness can continuously evolve across multiple tasks without suffering from catastrophic forgetting remains an important open question. In this paper, we investigate this open question through a comprehensive empirical study of continual harness self-evolution. We organize three software engineering task datasets into six different evolution directions and apply two representative harness evolution methods to perform continual evolution along these directions. Our experimental results show that evolution on a subsequent dataset can substantially undermine the performance on previously seen datasets. For example, with DeepSeek-V4-Flash-0731, Meta-Harness improves its performance on SWE-Bench to 94.0% after evolution. However, after further evolution on FeatureBench, its performance on SWE-Bench drops to 32.0% by the fifth round, corresponding to a 66% relative decrease. Finally, based on our experimental findings, we identify several insights, providing directions for the continual self-evolution of agent harnesses. Code is available at https://github.com/THU-Agent/continual-harness-evolution.

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Ecosystem Updates2m

Paper: FLAMIA: FLAsh MIcroscaling Attention for Fast and Causally Safe Training on Blackwell

Attention remains a substantial computational cost in Transformer training, particularly at long context lengths. NVIDIA Blackwell GPUs provide high-throughput low-precision matrix multiplication, but exploiting it in attention requires addressing quantization overhead, causal information leakage through shared scales, and numerical inconsistencies between the forward and backward passes. We present FLAMIA, a family of attention kernels for Blackwell with MXFP8 and mixed NVFP4/FP8 training paths. Our design combines token-block scaling that reuses quantized operands across matrix orientations, targeted safeguards against scale-induced leakage, and consistent forward and backward computations. Fused quantization and architecture-specific kernel optimizations reduce overhead, while document-local scaling and workload-aware scheduling support variable-length documents directly in packed layouts without repacking. Across various causal packed-document workloads, the MXFP8 path accelerates the combined forward and backward attention call, including quantization, by factors of 1.10--1.40times on B200 and 1.06--1.42times on B300 relative to the fastest evaluated baseline for each workload. We validate training stability and quality preservation on pretraining Llama-style models. These results show how jointly designing quantization, training numerics, and document scheduling translates low-bit hardware throughput into practical attention acceleration.

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